THE UX OF SENSORY EXPERIENCES | UX Studio Practices
22–29/10/20 (1 week)
📃Brief: Design an experience that manipulates human senses.
🤝Group Members: Binru Liu, Huijie Xiong(Rikkie), Luchen Peng, Qendresa Selimi, Vanessa Van, Yitong Han(Giada), Yiwei Han(David).
First acquaintance & shared sensory experience (Task 1)
The purpose of this first task was to explore and feel the sensory experience of the designated location through the five senses while ensuring personal safety. We used our phones and my camera to record the experiences that we could try to feel together or share.
The following is our sight, sound, smell and touch sensory experience here.
Activities to enhance the feeling of togetherness (Task 2)
How to establish and maintain sensory personal contact with my group? Through group discussions, we made the following multiple attempts based on rough ideas and intuitions that quickly came to our minds.
However, the above activities did not include the whole group members. In the following online brainstorming and discussion, we came up with two ideas that would allow people to connect or engage with each other right online — Facial Collage & Pass the Drinks.
From these two tasks, we learned that besides the five senses, humans have many other important and complex senses, sense of “any”, some of which are used regularly but are hardly ever aware of.
For example, when we were doing experiments with passing drinks, we used equilibrioception and spatial awareness to a greater or lesser extent. So I turned my attention to the more complex but subtle sensations.
Inspiration
One day when I was sitting in the kitchen and found this interesting phenomenon, I found that when I focused my visual attention on the large window (right), I would feel that the train speed in the small window (left) was faster than the speed of the train in the large window.
Three ideas
Since our group was large and everyone had various interests and ideas, to respect all good ideas, we ended up with three final ideas based on our previous experiments and new discoveries (during isolation):
1. Untangling the messy threads(to feel anxiety and tension).
2. Drawing in a circle (to feel togetherness).
3. Running Train (to feel the illusion of speed).
Prototyping & Testing
In our tests, we found that Running Train needed more people to participate for a better experience and Untangling the mess needed some inflating balloons beside the countdown to create more pressure.
Presentation
All three experiences were successfully and entertainingly displayed, we received many valuable suggestions and appreciation. Drawing in a circle could be a creative method, and it’s really nice to experience togetherness in this situation; The balloon’s constant expansion did create a lot of pressure and tension; As for Running Train, Maria C. suggested that larger space and specifications are needed to display it to give a better effect.
Reflection
Working on three ideas in a week is not easy, especially through online collaborations only. But I was honoured to work with such an open and creative group of students. We supported each other to developed and tested our designs, leading to our successful outcome in the end.
This project has also stimulated my interest in perceptual illusions, which I think I will continue to explore in the future. I also had an exciting experience manipulating students worldwide, via just vision and sound from the screen. It made me wonder if this will be a new indicator for evaluating designers in the future — Remote control ability.
📚References:
- Bradford, A. (2017). The Five (and More) Senses. [online] Live Science. Available at: https://www.livescience.com/60752-human-senses.html [Accessed 17 Jan. 2021].
- Hiskey, D. (2010). Humans Have a Lot More Than Five Senses. [online] Today I Found Out. Available at: http://www.todayifoundout.com/index.php/2010/07/humans-have-a-lot-more-than-five-senses/ [Accessed 17 Jan. 2021].
- Vox (2017). You have more than five senses. YouTube. Available at: https://www.youtube.com/watch?v=9W0WPPpCFaM&feature=youtu.be [Accessed 17 Jan. 2021].
🎬Post-credits scene